Episode 135: Flappy Bottle

Board game designer and DigiPen instructor Jeremy Holcomb pops into the studio this week to fill us in on his active Kickstarter, “The White Box: A Game Design Workshop-in-a-Box.” We then venture into the tangled web of fraudulent internet service providers, pick apart the logistics of transforming the “bottle flipping game” into a board game, […]

Episode 120: Before And After

We go over our favorite games that we played in 2016. We applaud the existence of Frog Fractions 2 and we consider the possibility that Conan’s Clueless Gamer might get it’s own show. For the Lightning Round we throw our support behind Terry Crews as Doomfist and laugh at CNN for using a Fallout 4 […]

Episode 105: 1984

Ryan Winzen (StarCraft Universe dev) is with us this week to help sort out when too much choice in a game can be a bad thing, what happens when your mom moderates your Twitch channel and the simple truth that a game exists that helps fight off dementia! For the Lightning Round, we examine the expert […]

Episode 94: DigiBard

Adam Kidd (audio/music on Enter the Gungeon & Gang Beasts) joins us this week from Oakland to hash out some of the latest Nintendo NX news, Blizzard’s response to the Nostalrius server petition, and one man’s EVE: Online book tour in-game. For the Lightning Round we ponder the Uncharted 4 pre-release issues and Apple’s first ever sales […]

Episode 92: Dad Jeans

Co-creator of the HALO universe (and father of Master Chief) Marcus Lehto is with us this week to shed a little light on V1 Interactive and what the future holds. He helps us sort out Stephen Hawking and Yuri Milner’s plan to build a laser-powered starship, Garry Newman’s response to Rust fans regarding their latest […]

Episode 70: Daddy Issues

Ted Wilson and Corey McDaniel, the makers of Dad Beat Dads are with us this week all the way from Vancouver, BC! They bring their A-game and help us wade through the Activision acquisition of King as well as Valves’ new Item Store platform and the fallout of Payday 2′s micro-transactions. These fine fellows hang […]

Episode 57: PeterNorthBot

Senior Gameplay Programmer at Boss Key Studios Joshua Parker joins us this week to talk about that travesty of a cover on the latest issue of Time magazine. We also take the time to talk about all the latest Blizzard news, from the new expansion, their recent subscriber levels, to the archetype vs. stereotype debate […]

Episode 20: Guy In Pink Suit Loves Drugs

New stuff this week!  The boys take a new Ten Words or Less segment out for a spin to describe games they haven’t played yet. Joe Erskine was out this week, so Joe Arroyo takes over the host-throne.  As per usual however, it’s mostly a bunch of dudes jawing about video games (amongst other things). […]

Episode 18: I Am Your Density

Yeah.. we shoe-horned that pun didn’t we?  Destiny is out! We talk about it and attempt to give it the benefit of the doubt.  Joe talks a bit about the amazing local co-op of the console port for Diablo 3, and we turn a brief PAX recap into a conversation about the games we’re looking […]

Episode 11: You Are So Money

When has a game crowd-funded too much money? Cloud Imperium’s Star Citizen has made 42 million. Will it be worth it?  Should games be made for Twitch? It’s happening whether you want it to or not.  Stephen Dinehart wants designers to stand up against employment tests that exploit unpaid candidates. We talk about that too. […]