Episode 109: Big Business

The amazing Criken is with us this week to shed some light on the Zenimax and Oculus case, transparency between devs and fans and whether or not video game movies will EVER be good. For the Lightning Round we talk about Sweden using Cities: Skylines to fix Stockholm and the majesty/travesty (you decide) of that […]

Episode 98: Cat Meat

We take a hard look at the initial Warcraft movie reviews, Japan’s flying car initiative and Oculus’ piracy problem. For the Lightning Round we ponder Steven Spielberg asking for everyone’s 3D avatar to populate the Ready Player One movie and the confusion around the Resident Evil marketing stunt gone awry. Strap in and grab a […]

Episode 88: Shark Week

It’s a core panel episode and there’s blood in the water! We crack a few cold ones and take a long look at Tim Sweeney’s op-ed about Microsoft’s bid for PC gaming monopolization, the mass exodus of big companies from E3, and why we like the games we like. For the Lightning Round we sound […]

Episode 9: GDC Round Up 2014

Two shows in three days?!? After our awesome, impromptu sit-down with Alex Bruce, we return to our regularly scheduled programming.  In the episode we breakdown GDC with Bernard and Nate, who attended and survived the whole thing.  We weigh in on the Facebook acquisition of Oculus VR (for better or worse, but probably for the better) […]