Episode 24: Bottom Feeding

Former SOCOM Art Director Russ Phillips joins us this week to talk about the transition from AAA development to the indie mobile market with “Bottom Feeders.”  Russ also gives us a taste of “H-Hour,” the spiritual successor to the SOCOM franchise. We discuss Mike Maulbeck’s social media meltdown and the fallout for his former colleagues […]

Episode 16: No Woman’s Sky

This weeks episode takes a look at the highlights from E3 2014. At the top of the episode, we take a look back at our foray into the FuckThisJam gamejam with our game ‘…fish’.  We take a look at the press conferences from the big three and we also highlight some of the standout games (Destiny, […]