Episode 147: Wiener Sandwich

Xenomorphs take over the show this week as DigiPen prof Sonia Michaels helps us figure out the point of the Xbox One X: Project Scorpio Edition, assess Elon Musk and Co.’s letter to the UN requesting a ban of killer robots, and discuss why video game prices still aren’t standardized. In the Lightning Round, we […]

Episode 133: Fetal Bag

DigiPen’s own Sonia Michaels joins us this week to assess Brash Games’ sketchy disappearance and writer “compensation,” a rather pregnant article on whether or not games need stories, and Elon Musk’s latest brain augmentation venture. Then enter the Lightning Round, in which we share our dream IRL speed runs and specify the “erotic elements” we’d […]

Episode 125: GrayHairea

The crew is waxing poetic on the end of Steam Greenlight, the hullabaloo around Pewdiepie, and the justification of Season Passes. We hit the Lightning Round in stride to applaud the pending return of Jay and Silent Bob and accepting our cyborg future. The beer is cold and the mics are hot! Enjoy! We’re on Patreon! Be […]

Episode 115: Get Me A Switch

It’s a Core Panel episode this week! We get comfy and go over the big Nintendo  Switch news, Rockstar’s unconventional marketing habits (and of course RDR2!) , as well as the lasting power of the legendary mouse and keyboard combo! For the Lightning Round we make mention of “The Simulation” board game and discuss the […]

Episode 114: Pootatoes

We’ve got a game development focused episode this week. We discuss how player imagination is just important to the game as intentionally designed narrative and mechanics, the connections between Westworld and video games, and what game devs actually do at all of those crazy conferences. Get your fresh pootatoes and we’ll see you on Mars! We’re on Patreon! Be […]

Episode 113: Tingles

We’re joined this week by Nichole (aka SpringbokASMR) to talk about our favorite games and what makes them replayable (or not), whether it’s possible to quantify the traits that make a bad game, and Elon Musk’s somewhat reasonable plan to take us all to Mars. For the Lightning Round, we debate¬†whether Firewatch would benefit from […]

Episode 101: Monster Foreplay

Boss Key head honcho, Cliff Bleszinski, joins us for Episode 101! We pour a few drinks and we wax poetic about Elite:Dangerous‘ killer AI, how the latest Game of Thrones episode relates to game development and reminisce about the days when people thought D&D was an invitation to devil-worship! For the Lightning Round we ponder the […]

Episode 100: Developsters

100th Episode! Holy smokes!!! We get the whole gang together as well as a bevy of some of our most faithful guests and friends to examine Elon Musk’s claims that we all live in a giant video game simulation, Google’s AI killswitch, and proper game critic criticism. For the Lightning Round, we ask ourselves who […]

Episode 90: Gross Blanket

The notorious James Id returns for our 90th episode. He gives us a brief glimpse at his new project with Ed McMillen, the recently announced The Legend of Bum-bo! From there, we talk about the TAY disaster on Twitter, Ryan Green’s problem with Let’s Plays and the weirdness of vinesauce’s experience in Active Worlds.  For […]