Episode 86: Dingleback

Pearce Bergh joins us on the back of his new title as Disney Imagineer Intern! We look into Warren Spector’s recent move to the indie space, and some of his thoughts on why AAA games aren’t progressing all that much. We then have a blast discussing one indie dev’s written rebuttal to users complaining about […]

Episode 34: Molydeuxs And Don’ts

What starts as an innocent Dr. Seuss homage segues into a larger, unplanned allegory about context.  We make mention of the new iTunes “Pay Once & Play” feature, and subsequently turn our attention to Jon Ronson’s New York Times article that revisits the Justine Sacco/Twitter debacle (note: we come dangerously close to falling into the […]

Episode 27: Assassin’s Greed

On this installment of the show we address the launch of Assassin’s Creed: Unity and UbiSoft earning some comparisons to EA, for better or worse (mostly worse).  We shine a little light on the Call of Duty Endowment helping veterans get and keep jobs as well.  Our buddy Pearce Bergh joins us to sort it all out. […]

Episode 5: Augmented Empathy

What starts off as an episode attempting to focus on some of the good video games can do, turns into a deeper discussion about… well, a quite a few things. We cover augmented reality and how its helping amputees and we segue into how some developers are using Oculus Rift to create empathetic experiences.  We cap […]